Boris FX SynthEyes Pro

2024.1.1058
Helping VFX artists since 2003, SynthEyes™ is a standalone application optimized for camera, object, geometry, planar tracking, and much more. Discover real tracking power and performance with complete control over tracking and solving, blazing-fast performance, a huge feature list, and exports to many applications.
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2024.1.1058
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Description

Boris FX SynthEyes Pro Overview

Helping VFX artists since 2003, SynthEyes™ is a standalone application optimized for camera, object, geometry, planar tracking, and much more. Discover real tracking power and performance with complete control over tracking and solving, blazing-fast performance, a huge feature list, and exports to many applications.

Features of Boris FX SynthEyes Pro

  • Incredibly fast tracking and solving saves time, even on shots with thousands of frames.
  • Professional tracking means complete control over tracking and solving
  • Full lens distortion analysis, including radial-4th and anamorphic-6th with corresponding distortion nodes in major compositing applications
  • Exports to an extensive list of industry-leading 3D and compositing applications

System Requirements for Boris FX SynthEyes Pro

RAM: 2 GB

Processor: At least 1-GHz Pentium IV

Operating System: Windows 10 or later (64-bit)

Space Required: 1 GB

What's new

  • 2024.01.1058. Released 16 January 2024.
  • After Effects exporter and plug-in updates:
    • New “SynthEyes Advanced Lens Distortion” plugin for After Effects, directly supporting all SynthEyes lens models, animated distortion, and (previously unsupported) off-center lenses and non-square pixels.
    • Export 3D meshes and textures directly to After Effects when the exporter’s AE version selector is set to “Beta after 2024.1”.
    • Plugins updated to work on Apple M1/M2/M3 processors and use Multi-Frame-Rendering on Windows and macOS.
    • Automatically reduce the number of exported tracker layers to a limit you set.
    • SynthEyes Notes exported as guide layers to After Effects.
    • GOTCHA: Automatically installs plugins to the “Boris FX SynthEyes” subfolder of the MediaCore folder. If you previously installed them to the “Adobe After Effects 20xx” plugins folder, remove them from there to avoid duplication.
    • SynthEyes effects now appear in the “Boris FX SynthEyes” submenu of After Effects’s Effect menu.
    • Supports solver-side distortion, but it isn’t the same as the true zero-pass workflow offered by Fusion and Nuke, due to AE limitations.
    • Support shots with non-square pixels properly with no precomps; SynthEyes 3D X coordinates are divided by the pixel aspect ratio, as required by After Effects.
    • Two-pass workflow: The background images in Camera01_3D are now a guide layer, so their undistorted then redistorted version doesn’t inadvertently appear behind ReCamera01.
    • Non-planar trackers are set as “shy” layers for easy hiding in the timeline.
    • Changed name of the previous “SynthEyes Distortion” effect to “SynthEyes Legacy Distortion” and marked it as obsolete so it does not appear in the Effects menu. Old .aep projects will still open. To run old .jsx scripts, change all “SynthEyes Distortion” to “SSONTECH SyAFXLens” in the script.
    • Removed SynthEyes CubeMapper and SynthEyes VRS effects, which were required for pre-2018 After Effects versions but have built-in equivalents. Removed old pixel benders.
    • 360VR exporters now require AE CC 2018 or later. Removed obsolete Mettle Skybox 360VR stabilization exporter.
    • Removed “Use Skybox” option in AfterEffects exporters.
    • Removed AE version selection options before CS6 from the exporter.
    • Removed “CC” from the expected After Effects installation locations. Updated where to find AE’s Cinema4D for Cineware.
    • Bugfix: Top-left tracker anchor-point option was being interpreted as center, due to a change in the AE defaults.
  • Blender exports create the camera if the user deleted the camera from their default Blender scene.
  • Lens workflow scripts updated to set the resolution of the undistorted image to the original image resolution, as originally intended.
  • Avoid unnecessary Vert.Scale error message in Nuke and Fusion exports with classic lens model and animated zoom.
  • Nuke export now includes the effect of the flipping and rotation selected in the SynthEyes texture panel.
  • Maya ASCII Updated exporter now sends the subdivision counts for SynthEyes cube, cylinder, etc primitives to Maya.
  • Additional testing in auto-place to always keep the final orientation close to the original orientation.
  • Speed up SynthEyes startup time by deferring reading colormaps until they are used.
  • Color map generator scripts now recommend omitting the title; use a descriptive filename instead. Renamed Lens/nomcineon.cube to “Cineon LUT.cube”
  • ViewShift bugfixes for Texture output mode: Use texture size, not the shot size, when writing movies. Report an error if the mesh does not have texture coordinates.
  • 16:9 and 4:3 aspect ratios made more precise in a few places.
  • Bugfix on Windows reading movies via WMF with vertical resolution not a multiple of sixteen.
  • New macOS uninstaller can deactivate a SynthEyes license, remove the application, and remove the After Effects plugins.
  • On macOS, don’t permit writing ProRes to .mp4’s; switch to h.264 instead.
  • Suppress a Microsoft-requested reboot at installation when possible.
  • Rename unnecessary libglib-2.0 from linux bfx-license-tool install to avoid trouble on Ubuntu systems. (Restore the name if required for your distribution.)
  • Improved logic to determine whether a license file is a subscription or not.
  • RLM error logging in SynthEyes_error_log.txt in File/User Data Folder.

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